Olympos
Descriere
Philippe Keyaerts scored gold with Small World, a new version of his Vinci that was released by Days of Wonder in 2009 to great acclaim and numerous awards. With Olympos, coming from French publisher Ystari Games, Keyaerts has another go at the simplified civilization game. The playing time for Olympos is only 60-90 minutes for 3-5 players, but says Ystari's Cyril Demaegd, "Even if it's a short game, it's a gamer's game."
Players take actions based on their position on a time track, along the lines of Peter Prinz' Thebes. (Says Demaegd, "This is mainly a coincidence because Philippe designed this game years ago.") By spending time, players take actions, with the choices being expansion or development. Expanding brings new settlers onto the game board, which depicts Greece and Atlantis, which lets you conquer territories and thereby acquire resources.
Development takes place on the game's discovery board, with players either buying new scientific discoveries – such as medicine or phalanxes – or building architectural wonders. Each discovery brings you new powers, such as an upgrade in military strength due to the phalanx, and each wonder earns you points.
A player's piety is measured by discoveries, and the most pious player might be rewarded during the game by one of the nine gods included. Similarly, the less pious players might be punished by those same gods.
The replayability of Olympos is huge, says Demaegd, as the discovery board and gods in play will be different each game, not to mention the territories you're able to conquer.
Awards & Honors
2012 As d'Or - Jeu de l'Année Nominee
2012 As d'Or - Jeu de l'Année Grand Prix Winner
2011 Tric Trac Nominee
2011 Tric Trac d'Argent
2011 Jogo do Ano Nominee
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Ce spun clientii
In schimb chiar daca intro a fost mai hardcore, pot spune din start ca jocu e simplut si trebuie putina atentie deoarece este neiertator pentru cei care doar joaca la plesneala, jocul se concetreaza pe timp, cand timp stii cum sa faci ecuatia intre cele 2 o sa fi intr-un pass bun, daca nu reusesti sa pastrezi balanta intre timp s i actiuni, o sa iti dai seama ca o sa ajungi la sfarsit inaintea tuturor si 0 actiuni de facut.
Pe tura ta ori cuceresti de pe tabla locatii neutre sau ale jucatorilor pentru a obtine resurse care sunt permanente cat timp detii regiunea. Cam asta e tot scopul pe board, dupa atentia te duce diresct la tabla de technologii, ca orice stat care incepe sa devina o armata cuceritaore si infloritoare ,toti incercam sa devenim mai experimentati, fie ele prin militarie,religie sau agricultura. Fiecare improvement te ajuta prin a face totu mai eficient, problema este ca nu toti vor avea acces la aceste technologii deoarece ele sunt cateva si trebuie sa te gandesti ce iti trebuie.
Un joc care m-a tinut atent tot timpu la ce facea lumea si il recomand daca doresti un area control bun si simplu.
Am dat 4 stele din cauza artei :)